Moonstone A Hard Days Knight

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Moonstone: A Hard Days Knight, is a video game developed and published by Mindscape in 1991. It was released on the Amiga and one year later converted to MS-DOS with alternate sound and music. The title is a play on A Hard Day’s Night.
Moonstone’s gameplay blends several different genres, including strategy, real time fighting and role-playing video games.
It allows up to four players to participate in a basic turn based Role Playing Game with real time combat for any encounters. It is also notable as one of the goriest games of its time, with some exceptionally bloody fight and death scenes.

Gameplay consists of two distinct modes: Turn based exploration and real time combat.
In turn based mode where each player can move a limited distance on the game’s world map and visit various locations. Players will mostly visit the many dolmens that are scattered across the map. These places represent areas guarded by monsters. Visiting these dolmens will trigger the second main gameplay mode: real time combat. The player takes control of his chosen knight and attempts to defeat the monsters using sword combat similar to Barbarian (Palace Software) or Sword of Sodan.
Defeating the monsters rewards the player with treasures from that location. Success will also result in gaining one experience point. These then can be distributed in one of the 3 abilities: Strength, Constitution and Endurance, each to a maximum of 5.

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Description

Moonstone: A Hard Days Knight, is a video game developed and published by Mindscape in 1991. It was released on the Amiga and one year later converted to MS-DOS with alternate sound and music. The title is a play on A Hard Day’s Night.
Moonstone’s gameplay blends several different genres, including strategy, real time fighting and role-playing video games.
It allows up to four players to participate in a basic turn based Role Playing Game with real time combat for any encounters. It is also notable as one of the goriest games of its time, with some exceptionally bloody fight and death scenes.

Gameplay consists of two distinct modes: Turn based exploration and real time combat.
In turn based mode where each player can move a limited distance on the game’s world map and visit various locations. Players will mostly visit the many dolmens that are scattered across the map. These places represent areas guarded by monsters. Visiting these dolmens will trigger the second main gameplay mode: real time combat. The player takes control of his chosen knight and attempts to defeat the monsters using sword combat similar to Barbarian (Palace Software) or Sword of Sodan.
Defeating the monsters rewards the player with treasures from that location. Success will also result in gaining one experience point. These then can be distributed in one of the 3 abilities: Strength, Constitution and Endurance, each to a maximum of 5.

Copyright (C) Wikipedia