The War of the Lance is over, but Evil is a BAD loser…
With the Dragon armies defeated and the lands to the east reconquered, the forces of good have withdrawn and settled down to a well-earned rest.
Evil forces, however, never rest and have been quietly plotting a cataclysmic return to power! Their goal: nothing short of establishing the Dark Queen, Takhisis, as undisputed ruler of Krynn!
Guide your party of characters through a dark web of intrigue and combat, where dragons, draconians and other unspeakable monstrosities dwell.
Champions of Krynn is the first in a three-part series of Dragonlance Advanced Dungeons & Dragons “Gold Box” role-playing video games. The game was released in 1990. The highest graphics setting supported in the MS-DOS version was EGA graphics. It also supported the Adlib sound card and either a mouse or joystick.
After a prologue set at the Inn of the Last Home in Solace, the adventure begins at an outpost near Throtl, the capital city of the Hobgoblins. The party soon meets a group of Baaz Draconians ambushing some good settlers. After the battle, a greater Aurak Draconian named Myrtani shows up, and steals an ancient book. Myrtani teleports away, ignoring the party. The party then reports the events to Sir Karl. Sir Karl realizes that the evil forces are not at all weakened as was believed, and the party sets out to investigate and defeat Myrtani and his forces.
To play Champions of Krynn, one simply needs to create characters and form a party. The gameplay basics are identical to all games in the series, with combat employing a cavalier projection view of the battlefield. There is no character-transferring system in this game, as it is the first. Characters from Champions of Krynn may be transferred to the sequel, Death Knights of Krynn.
In terms of its game play and graphics, Champions of Krynn has similarities to the Forgotten Realms series of goldbox games. Thus the graphics are about on par with Secret of the Silver Blades, and everything is drawn in 16 colors. The arrow keys are conveniently usable to select menu options as opposed to using hotkeys, which was the only way in two of the earlier Forgotten Realms titles, though the hotkey option is still available for many menus. An innovation with this release was the LEVEL difficulty selector.
Champions of Krynn offers additional races players may choose, including Kender, Qualinesti Elves, Silvanesti Elves, Hill Dwarves, and Mountain Dwarves. In this setting the Mages may benefit from the phases of the moons. Thus, good-aligned mages benefit from the phase of Solinari, for example. Clerics can choose one from a handful of deities in this game, and may receive varying bonuses depending on the choice. Instead of the Paladin, the Knight of Solamnia is an available class. This class begins the game equipped with plate mail, a shield and a long sword, but they must give up some of their gold each time they enter a city because of their vow of poverty.
Draconians are very common enemies in the game, and all five types are seen. The game faithfully implements their death-throes, as they appear in the Dragonlance novels and RPG supplements. In the PC version of the game, any weapons encased in a dead Baaz will be available after combat in the character’s inventory screen. The player must then re-equip the recovered weapons.